Summary
[Editor-Only]
If the current event is a
UnityEngine.EventType.ContextClick inside the `area`, this method builds a menu
using Weaver.InjectionAttribute.AddItemsToMenu(UnityEditor.GenericMenu) and shows it.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- InjectionAttribute
Syntax
public void CheckContextMenu(Rect area)
Parameters
| Name | Type | Description |
|---|---|---|
| area | Rect |
Return Value
| Type | Description |
|---|---|
| void |