AssetInstanceAttribute.

StartInactive Property

Summary

If set to true: the instance will be created with its UnityEngine.GameObject.activeSelf set to false. Only works for UnityEngine.GameObjects and UnityEngine.Components.
Assembly
Weaver.dll
Namespace
Weaver
Containing Type
AssetInstanceAttribute

Syntax

public bool StartInactive { get; set; }

Value

Type Description
bool