Summary
Appends a call to
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object).
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Editor .Procedural - Containing Type
- Injector
Script Builder
Syntax
public void AppendDontDestroyOnLoad(StringBuilder text, int indent, string objectName)
Parameters
| Name | Type | Description |
|---|---|---|
| text | StringBuilder | |
| indent | int | |
| objectName | string |
Return Value
| Type | Description |
|---|---|
| void |