InjectorScriptBuilder.

AppendDontDestroyOnLoad(StringBuilder, int, string) Method

Summary

Appends a call to UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object).
Assembly
Weaver.dll
Namespace
Weaver.Editor.Procedural
Containing Type
InjectorScriptBuilder

Syntax

public void AppendDontDestroyOnLoad(StringBuilder text, int indent, string objectName)

Parameters

Name Type Description
text StringBuilder
indent int
objectName string

Return Value

Type Description
void