Summary
Saves `obj` as an asset file at `assetPath`. If successful, the `obj` is destroyed and the reference is
replaced with the newly saved asset.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Editor .Procedural - Containing Type
- AssetGenerator
Syntax
public virtual void Save(ref Object obj, string assetPath, out bool hasSubAssets)
Parameters
| Name | Type | Description |
|---|---|---|
| obj | Object | |
| assetPath | string | |
| hasSubAssets | bool |
Return Value
| Type | Description |
|---|---|
| void |