Summary
The
UnityEngine.Rigidbody2D.rotation (currently fixed at 0).- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.Characters - Containing Type
- CharacterBody2D
Syntax
public float Rotation { get; set; }
Remarks
Supporting rotation is possible, but would increase the complexity of many scripts.
Value
| Type | Description |
|---|---|
| float |