Summary
Returns a list containing the `node` and all of its children (recursively).
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.BehaviourTrees - Containing Type
- Behaviour
Tree Utilities
Syntax
public static List<IBehaviourNode> GetChildren(this IBehaviourNode node)
Remarks
The list is retrieved using
ObjectPool.AcquireList<T>.Parameters
| Name | Type | Description |
|---|---|---|
| node | IBehaviourNode |
Return Value
| Type | Description |
|---|---|
| List |