BehaviourTreeUtilities.

GetChildren(IBehaviourNode, List<IBehaviourNode>) Method

Summary

Adds the `node` and all of its children to the `list` (recursively).

Syntax

public static void GetChildren(this IBehaviourNode node, List<IBehaviourNode> list)

Parameters

Name Type Description
node IBehaviourNode
list List<IBehaviourNode>

Return Value

Type Description
void