Summary
If a collider exists at the specified `index` and has a
UnityEngine.Transform, this method outputs its
details and returns true.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Modifiers - Containing Type
- Sphere
Collider Definitions
Syntax
public bool TryGet(int index, out Transform transform, out SphereDefinition sphere)
Parameters
| Name | Type | Description |
|---|---|---|
| index | int | |
| transform | Transform | |
| sphere | SphereDefinition |
Return Value
| Type | Description |
|---|---|
| bool |