AnimancerPlayable.StateDictionary.

AnimancerPlayable.

CreateIfNew(AnimationClip[]) Method

Summary

Calls Animancer.AnimancerPlayable.StateDictionary.GetOrCreate(UnityEngine.AnimationClip,System.Boolean) for each of the specified `clips`.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerPlayable.StateDictionary

Syntax

public void CreateIfNew(params AnimationClip[] clips)

Parameters

Name Type Description
clips AnimationClip[]

Return Value

Type Description
void