Summary
The replacement for the original
UnityEngine.Sprite.texture
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Sprite
Renderer Texture Swap
Syntax
public Texture2D Texture { get; set; }
Remarks
If this texture has any
UnityEngine.Sprite
s set up in its import settings, they will be completely
ignored because this system creates new UnityEngine.Sprite
s at runtime. The texture doesn't even need to
be set to UnityEngine.Sprite
mode.
Call Animancer.SpriteRendererTextureSwap.ClearCache
before setting this if you want to destroy any sprites created for the
previous texture.
Value
Type | Description |
---|---|
Texture2D |