Summary
Returns a cached dictionary mapping original sprites to duplicates using the specified `texture`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Sprite
Renderer Texture Swap
Syntax
public static Dictionary<Sprite, Sprite> GetSpriteMap(Texture2D texture)
Parameters
Name | Type | Description |
---|---|---|
texture | Texture2D |
Return Value
Type | Description |
---|---|
Dictionary |