AnimancerEvent.Sequence.

AnimancerEvent.

OnEnd Property

Summary

A callback which will be triggered every frame after the Animancer.AnimancerEvent.normalizedTime has passed as long as the animation is playing.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerEvent.Sequence

Syntax

public Action OnEnd { get; }

Remarks

Interrupting the animation before it ends doesn't trigger this event.

By default, the Animancer.AnimancerEvent.normalizedTime will be System.Single.NaN so that it chooses the correct value based on the current play direction: playing forwards ends at 1 and playing backwards ends at 0.

Documentation: End Events

Value

Type Description
Action

See Also

  • Animancer.AnimancerEvent.Sequence.EndEvent
  • Animancer.AnimancerEvent.Sequence.NormalizedEndTime