Summary
Creates and returns a new state depending on the
Animancer.MixerTransition2D.Type
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- MixerTransition2D
Syntax
public override Vector2MixerState CreateState()
Remarks
Note that using methods like
AnimancerGraph.Play(ITransition)
will also call
Animancer.ITransition.Apply(Animancer.AnimancerState)
, so if you call this method manually you may want to call that method
as well. Or you can just use Animancer.AnimancerUtilities.CreateStateAndApply(Animancer.ITransition,Animancer.AnimancerGraph)
.
This method also assigns it as the Animancer.Transition`1.State
.
Return Value
Type | Description |
---|---|
Vector2MixerState |