Summary
[
UnityEngine.SerializeField
]
The World-Space direction this character is facing used to select which animation to play.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Directional
Animations3 D <TGroup>
Syntax
public Vector3 Forward { get; set; }
Value
Type | Description |
---|---|
Vector3 |