Summary
[Editor-Only]
Calls
Animancer.AnimancerUtilities.FindRoot(UnityEngine.GameObject)
if the specified `obj` is a
UnityEngine.GameObject
or UnityEngine.Component
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerUtilities
Syntax
public static Transform FindRoot(Object obj)
Parameters
Name | Type | Description |
---|---|---|
obj | Object |
Return Value
Type | Description |
---|---|
Transform |