Summary
Attempts to get the
UnityEngine.AnimationClip.frameRate
from the `clipSource` and returns true if
successful. If it has multiple animations with different rates, this method returns false.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerUtilities
Syntax
public static bool TryGetFrameRate(Object clipSource, out float frameRate)
Parameters
Name | Type | Description |
---|---|---|
clipSource | Object | |
frameRate | float |
Return Value
Type | Description |
---|---|
bool |