Summary
Creates and returns a new
Animancer.ClipState to play the `clip`.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Animancer
State Dictionary
Syntax
public ClipState Create(AnimationClip clip)
Remarks
To create a state on a specific layer, use
animancer.Layers[x].CreateState(clip) instead.
Animancer.AnimancerGraph.GetKey(UnityEngine.AnimationClip) is used to determine the Animancer.AnimancerState.Key.
Parameters
| Name | Type | Description |
|---|---|---|
| clip | AnimationClip |
Return Value
| Type | Description |
|---|---|
| ClipState |