Summary
Calls
Animancer.AnimancerStateDictionary.GetOrCreate(UnityEngine.AnimationClip,System.Boolean)
for each of the specified clips.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Animancer
State Dictionary
Syntax
public void CreateIfNew(AnimationClip clip0, AnimationClip clip1, AnimationClip clip2)
Parameters
Name | Type | Description |
---|---|---|
clip0 | AnimationClip | |
clip1 | AnimationClip | |
clip2 | AnimationClip |
Return Value
Type | Description |
---|---|
void |