- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["SampleInput"]
class Type type-node
Syntax
[AnimancerHelpUrl(typeof(SampleInput))]
public static class SampleInput
Attributes
| Type | Description |
|---|---|
| Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Properties
| Name | Value | Summary |
|---|---|---|
| IsPointerOverUI | bool |
Is the mouse pointer currently over a UI object?
static
|
| LeftMouseDown | bool |
Was the left mouse button pressed this frame?
static
|
| LeftMouseHold | bool |
Is the left mouse button currently being held down?
static
|
| LeftMouseUp | bool |
Was the left mouse button released this frame?
static
|
| LeftShiftHold | bool |
Is
UnityEngine.KeyCode.LeftShift currently being held down?static
|
| MousePosition | Vector2 |
The current screen position of the mouse pointer.
static
|
| MousePositionDelta | Vector2 |
The amount that the mouse has moved since last frame.
static
|
| MouseScrollDelta | Vector2 |
The amount that the mouse scroll value has changed since last frame.
static
|
| Number1Up | bool |
Was
UnityEngine.KeyCode.Alpha1 released this frame?static
|
| Number2Up | bool |
Was
UnityEngine.KeyCode.Alpha2 released this frame?static
|
| RightMouseDown | bool |
Was the right mouse button pressed this frame?
static
|
| RightMouseHold | bool |
Is the right mouse button currently being held down?
static
|
| SpaceDown | bool |
Was
UnityEngine.KeyCode.Space pressed this frame?static
|
| SpaceHold | bool |
Is
UnityEngine.KeyCode.Space currently being held down?static
|
| SpaceUp | bool |
Was
UnityEngine.KeyCode.Space released this frame?static
|
| WASD | Vector2 |
WASD Controls.
static
|