Summary
A simple system for dynamically creating a list of buttons based on a template.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["SampleButton"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Sample Button")]
[AnimancerHelpUrl(typeof(SampleButton))]
public class SampleButton : MonoBehaviour
Remarks
Documentation:
Basic Scene Setup - Buttons
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Methods
Name | Value | Summary |
---|---|---|
AddButton |
SampleButton |
Initializes this button when called with `index` 0.
Otherwise, creates a copy of this button and initializes it instead.
|
OnValidate |
void |
Automatically gathers the serialized fields.
|