Summary
Demonstrates how to save some performance by updating Animancer at a lower frequency
when the character is far away from the camera.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .FineControl - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["DynamicUpdateRate"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Fine Control - Dynamic Update Rate")]
[AnimancerHelpUrl(typeof(DynamicUpdateRate))]
public class DynamicUpdateRate : MonoBehaviour
Remarks
Sample:
Update Rate
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|