StateChange<TState>.

Dispose() Method

Summary

[System.IDisposable] Re-assigns the values of this change (which were the previous values from when it was created) to be the currently active change. See the constructor for recommended usage.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateChange<TState>

Syntax

public void Dispose()

Remarks

Usually this will be returning to default values (nulls), but if one state change causes another then the second one ending will return to the first which will then return to the defaults.

Return Value

Type Description
void