Summary
[
System.IDisposable
]
Re-assigns the values of this change (which were the previous values from when it was created)
to be the currently active change. See the constructor for recommended usage.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateChange
<TState>
Syntax
public void Dispose()
Remarks
Usually this will be returning to default values (nulls), but if one state change causes another
then the second one ending will return to the first which will then return to the defaults.
Return Value
Type | Description |
---|---|
void |