Summary
A static access point for the details of a key change in a
Animancer.FSM.StateMachine`2
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Interfaces
-
- IDisposable
- Base Types
-
- ValueType
graph BT
Type-->Base0["ValueType"]
Type-.->Interface0["IDisposable"]
Type["KeyChange<TKey>"]
class Type type-node
Syntax
public struct KeyChange<TKey> : ValueType, IDisposable
Remarks
This system is thread-safe.
Documentation:
Changing States
Type Parameters
Name | Description |
---|---|
TKey |
Properties
Name | Value | Summary |
---|---|---|
IsActive | bool |
Is a
Animancer.FSM.KeyChange`1 of this type currently occurring?static
|
NextKey | TKey |
The key being changed into.
static
|
PreviousKey | TKey |
The key being changed from.
static
|
StateMachine | IKeyedStateMachine |
The
Animancer.FSM.KeyChange`1 in which the current change is occurring.static
|
Methods
Name | Value | Summary |
---|---|---|
CurrentToString |
string |
Returns a string describing the contents of the current
Animancer.FSM.KeyChange`1 .static
|
Dispose |
void |
[
System.IDisposable ]
Re-assigns the values of this change (which were the previous values from when it was created) to be the
currently active change. See the constructor for recommended usage.
|
ToString |
string |
Returns a string describing the contents of this
Animancer.FSM.KeyChange`1 . |