Summary
Resets the value of the
UnityEditor.SerializedProperty to the default value of its type by executing
its constructor and field initializers.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- PropertyAccessor
Syntax
public void ResetValue(SerializedProperty property, string undoName = "Inspector")
Examples
SerializedProperty property;
property.GetAccessor().ResetValue(property);Remarks
If you don't want to run constructors and field initializers, you can call
Serialization.ResetValue instead.
Parameters
| Name | Type | Description |
|---|---|---|
| property | SerializedProperty | |
| undoName | string |
Return Value
| Type | Description |
|---|---|
| void |