Summary
Draws the `property` GUI in relation to the `rootProperty` which was passed into
Animancer.Editor.TransitionDrawer.OnGUI(UnityEngine.Rect,UnityEditor.SerializedProperty,UnityEngine.GUIContent)
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Playable
Asset Transition Drawer
Syntax
protected override void DoChildPropertyGUI(ref Rect area, SerializedProperty rootProperty, SerializedProperty property, GUIContent label)
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
rootProperty | SerializedProperty | |
property | SerializedProperty | |
label | GUIContent |
Return Value
Type | Description |
---|---|
void |