Summary
Animancer.Editor.AnimancerGUI.TryUseKey(UnityEngine.Event,System.Int32,UnityEngine.KeyCode)
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- GUIControl
Syntax
public bool TryUseKey(KeyCode key = 0)
Parameters
Name | Type | Description |
---|---|---|
key | KeyCode |
Return Value
Type | Description |
---|---|
bool |