Summary
Creates a
UnityEditor.Editor
for the `targets`
and caches it to be returned by subsequent calls with the same `targets`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- CachedEditor
Syntax
public Editor GetEditor(Object[] targets)
Parameters
Name | Type | Description |
---|---|---|
targets | Object[] |
Return Value
Type | Description |
---|---|
Editor |