AnimationGatherer.

GatherFromGameObject(GameObject, AnimationClip[], bool) Method

Summary

Fills the `clips` with any UnityEngine.AnimationClips referenced by components in the same hierarchy as the `gameObject`. See Animancer.ICharacterRoot for details.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
AnimationGatherer

Syntax

public static void GatherFromGameObject(GameObject gameObject, ref AnimationClip[] clips, bool sort)

Parameters

Name Type Description
gameObject GameObject
clips AnimationClip[]
sort bool

Return Value

Type Description
void