AnimationBindings.

GetBindings(GameObject, bool) Method

Summary

Returns a cached Animancer.Editor.AnimationBindings.BindingData representing the specified `gameObject`.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
AnimationBindings

Syntax

public static AnimationBindings.BindingData GetBindings(GameObject gameObject, bool forceGather = true)

Remarks

Note that the cache is cleared by UnityEditor.EditorApplication.hierarchyChanged.

Parameters

Name Type Description
gameObject GameObject
forceGather bool

Return Value