AnimancerLayerDrawer.

HandleDragAndDropAnimations(Rect, IAnimancerComponent, int) Method

Summary

If UnityEngine.AnimationClips or UnityEngine.IAnimationClipSources are dropped inside the `dropArea`, this method creates a new state in the `target` for each animation.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
AnimancerLayerDrawer

Syntax

public static void HandleDragAndDropAnimations(Rect dropArea, IAnimancerComponent target, int layerIndex)

Parameters

Name Type Description
dropArea Rect
target IAnimancerComponent
layerIndex int

Return Value

Type Description
void