AnimancerComponentEditor.

DoOverridePropertyGUI(string, SerializedProperty, GUIContent) Method

Summary

[Editor-Only] Draws any custom GUI for the `property`. The return value indicates whether the GUI should replace the regular call to UnityEditor.EditorGUILayout.PropertyField(UnityEditor.SerializedProperty,UnityEngine.GUIContent,System.Boolean,UnityEngine.GUILayoutOption[]) or not. True = GUI was drawn, so don't draw the regular GUI. False = Draw the regular GUI.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
AnimancerComponentEditor

Syntax

protected override bool DoOverridePropertyGUI(string path, SerializedProperty property, GUIContent label)

Parameters

Name Type Description
path string
property SerializedProperty
label GUIContent

Return Value

Type Description
bool