Summary
Temporary scene management for the
Animancer.Editor.Previews.TransitionPreviewWindow.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor .Previews - Interfaces
- Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type-.->Interface0["AnimancerPreviewObject.IEventHandler"]
click Interface0 "/animancer/api/Animancer.Editor.Previews/IEventHandler"
Type["TransitionPreviewWindow.Scene"]
class Type type-node
Syntax
[Serializable]
public class TransitionPreviewWindow.Scene : AnimancerPreviewObject.IEventHandler
Remarks
Documentation:
Previews
Attributes
| Type | Description |
|---|---|
| Serializable |
Properties
| Name | Value | Summary |
|---|---|---|
| EnvironmentInstance | GameObject |
An instance of the
Animancer.Editor.Previews.TransitionPreviewSettings.SceneEnvironment.
A child of the Animancer.Editor.Previews.TransitionPreviewWindow.Scene.PreviewSceneRoot.
|
| ExpandedHierarchy | List |
A list of all objects with their child hierarchy expanded.
|
| PreviewObject | Animancer |
[
UnityEngine.SerializeField] The object being previewed. |
| PreviewSceneRoot | Transform |
The root object in the preview scene.
|
Methods
| Name | Value | Summary |
|---|---|---|
| IsSceneObject |
bool |
Is the `obj` a
UnityEngine.GameObject in the preview scene? |
| OnDestroy |
void |
Called by
Animancer.Editor.Previews.TransitionPreviewWindow.OnDestroy. |
| OnDisable |
void |
Called by
Animancer.Editor.Previews.TransitionPreviewWindow.OnDisable. |
| OnEnable |
void |
Initializes this
Animancer.Editor.Previews.TransitionPreviewWindow.Scene. |
| OnGUI |
void |
Called when the window GUI is drawn.
|
| On |
void |
Called when the target transition property is changed.
|