Summary
Creates an object using
UnityEngine.HideFlags.HideAndDontSave
without UnityEngine.HideFlags.NotEditable.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor .Previews - Containing Type
- Animancer
Preview Object
Syntax
public static GameObject CreateEmpty(string name)
Parameters
| Name | Type | Description |
|---|---|---|
| name | string |
Return Value
| Type | Description |
|---|---|
| GameObject |