Summary
Calls
Animancer.Editor.Previews.TransitionPreviewSettings.TrySelectBestModel(System.Object,UnityEngine.Transform)
if there is no Animancer.Editor.Previews.AnimancerPreviewObject.OriginalObject yet.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor .Previews - Containing Type
- Animancer
Preview Object
Syntax
public void TrySelectBestModel(Object animationClipSource)
Parameters
| Name | Type | Description |
|---|---|---|
| animationClipSource | Object |
Return Value
| Type | Description |
|---|---|
| void |