Summary
[Pro-Only] Shorthand for
EndEvent.normalizedTime
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerEvent
.Sequence
Syntax
public float NormalizedEndTime { get; set; }
Remarks
This value is
System.Single.NaN
by default so that the actual time can be determined based on the
Animancer.AnimancerNode.EffectiveSpeed
: positive speed ends at 1 and negative speed ends at 0.
Use Animancer.AnimancerState.NormalizedEndTime
to access that value.
Value
Type | Description |
---|---|
float |
See Also
- Animancer.AnimancerEvent.Sequence.EndEvent
- Animancer.AnimancerEvent.Sequence.OnEnd