Summary
Indicates whether child playables should stay connected to the graph at all times.
If false, playables will be disconnected from the graph while they are at 0 weight to stop it from
evaluating them every frame.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- IPlayableWrapper
Syntax
bool KeepChildrenConnected { get; }
Value
Type | Description |
---|---|
bool |
See Also
- Animancer.AnimancerPlayable.KeepChildrenConnected