Summary
     Calculate the fade speed to bring the 
		Animancer.AnimancerNode.Weight from 0 to 1 over the specified
     fade duration (in seconds), regardless of the actual starting weight.
     - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
 - Containing Type
 - FadeMode
 
Syntax
FixedSpeed
	Examples
     A fade duration of 0.5 would make the fade last for 0.5 seconds, regardless of how long the animation is.
     
     This is generally the same as 
	Animancer.FadeMode.FixedDuration but differs when starting the fade from a
     non-zero Animancer.AnimancerNode.Weight, for example:
     - Fade Duration: 0.25
 - To fade from 0 to 1 with either mode would get a speed of 4 and take 0.25 seconds
 - To fade from 0.5 to 1 with 
would get a speed of 2 and take 0.25 seconds. It has half the distance to cover so it goes half as fast to maintain the expected duration.  - To fade from 0.5 to 1 with 
would get a speed of 4 and take 0.125 seconds. It gets the same speed regardless of the distance to cover, so with less distance it completes faster.  
Constant Value
| Value | Type | 
|---|---|
| 0 | Int32 |