Summary
Creates a
Unity.Collections.NativeArray`1 of UnityEngine.Animations.TransformStreamHandles for each of the `transforms`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerUtilities
Syntax
public static NativeArray<TransformStreamHandle> ConvertToTransformStreamHandles(IList<Transform> transforms, Animator animator)
Remarks
Note that you must call
Unity.Collections.NativeArray`1.Dispose when you're done with the array.Parameters
| Name | Type | Description |
|---|---|---|
| transforms | IList |
|
| animator | Animator |
Return Value
| Type | Description |
|---|---|
| NativeArray |