Summary
Attempts to get the
UnityEngine.AnimationClip.frameRate from the `clipSource` and returns true if
successful. If it has multiple animations with different rates, this method returns false.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerUtilities
Syntax
public static bool TryGetFrameRate(Object clipSource, out float frameRate)
Parameters
| Name | Type | Description |
|---|---|---|
| clipSource | Object | |
| frameRate | float |
Return Value
| Type | Description |
|---|---|
| bool |