Summary
Creates a new
Animancer.FSM.StateMachine`1, leaving the Animancer.FSM.StateMachine`1.CurrentState null.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TState>
Syntax
public StateMachine()
Return Value
| Type | Description |
|---|---|
| void |