Summary
[Assert-Conditional] Sets
Animancer.FSM.StateMachine`1.AllowNullStates.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TState>
Syntax
[System.Diagnostics.Conditional("UNITY_ASSERTIONS")]
public void SetAllowNullStates(bool allow = true)
Attributes
| Type | Description |
|---|---|
| ConditionalAttribute |
Parameters
| Name | Type | Description |
|---|---|---|
| allow | bool |
Return Value
| Type | Description |
|---|---|
| void |