Summary
Sets the 
		Animancer.FSM.StateMachine`1.InputBuffer`1.State and Animancer.FSM.StateMachine`1.InputBuffer`1.TimeOut.- Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TStateMachine> 
Syntax
public void Buffer(TState state, float timeOut)Remarks
Doesn't actually attempt to enter the state until 
	Animancer.FSM.StateMachine`1.InputBuffer`1.Update(System.Single) is called.Parameters
| Name | Type | Description | 
|---|---|---|
| state | TState | |
| timeOut | float | 
Return Value
| Type | Description | 
|---|---|
| void |