Summary
Clears this buffer so it stops trying to enter the 
		Animancer.FSM.StateMachine`1.InputBuffer`1.State.- Assembly
- Animancer.dll 
- Namespace
- Animancer.FSM 
- Containing Type
- StateMachine<TStateMachine> 
Syntax
public virtual void Clear()Return Value
| Type | Description | 
|---|---|
| void |