Summary
Uses player input to control a
Animancer.Examples.StateMachines.Character
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Examples .StateMachines - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["WeaponsCharacterBrain"]
class Type type-node
Syntax
[AddComponentMenu(Strings.ExamplesMenuPrefix + "Weapons - Weapons Character Brain")]
[HelpURL(Strings.DocsURLs.ExampleAPIDocumentation + nameof(StateMachines) + "/" + nameof(WeaponsCharacterBrain))]
public sealed class WeaponsCharacterBrain : MonoBehaviour
Examples
Attributes
Type | Description |
---|---|
AddComponentMenu | |
HelpURLAttribute |