Summary
[Editor-Only] States start disabled and only the current state gets enabled at runtime.
		- Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.Examples .AnimatorControllers .GameKit  - Containing Type
 - CharacterState
 
Syntax
protected override void OnValidate()
	Remarks
Called in Edit Mode whenever this script is loaded or a value is changed in the Inspector.
	Return Value
| Type | Description | 
|---|---|
| void |