Summary
[
		Animancer.FSM.IState.CanExitState]
    Determines whether the Animancer.FSM.StateMachine`1 can exit this state.
    Always returns true unless overridden.
    - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
.FSM  - Containing Type
 - StateBehaviour
 
Syntax
public virtual bool CanExitState { get; }
	Value
| Type | Description | 
|---|---|
| bool |