Summary
[Editor-Only] A wrapper around a
UnityEditor.SerializedProperty representing an array field.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["SerializedArrayProperty"]
class Type type-node
Syntax
public class SerializedArrayProperty
Properties
| Name | Value | Summary |
|---|---|---|
| Count | int |
The cached
UnityEditor.SerializedProperty.arraySize of the Animancer.Editor.SerializedArrayProperty.Property. |
| Has |
bool |
The cached
UnityEditor.SerializedProperty.hasMultipleDifferentValues of the Animancer.Editor.SerializedArrayProperty.Property. |
| Path | string |
The cached
UnityEditor.SerializedProperty.propertyPath of the Animancer.Editor.SerializedArrayProperty.Property. |
| Property | SerializedProperty |
The target property.
|
Methods
| Name | Value | Summary |
|---|---|---|
| GetElement |
SerializedProperty |
Calls
UnityEditor.SerializedProperty.GetArrayElementAtIndex(System.Int32) on the Animancer.Editor.SerializedArrayProperty.Property. |
| Refresh |
void |
Updates the cached
Animancer.Editor.SerializedArrayProperty.Count and Animancer.Editor.SerializedArrayProperty.HasMultipleDifferentValues. |