Summary
Updates the specified `property` and marks its target objects as dirty so any changes to a prefab will be saved.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
Syntax
public static void OnPropertyChanged(this SerializedProperty property)
Parameters
| Name | Type | Description |
|---|---|---|
| property | SerializedProperty |
Return Value
| Type | Description |
|---|---|
| void |