Summary
Updates the specified `property` and marks its target objects as dirty so any changes to a prefab will be saved.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
Syntax
public static void OnPropertyChanged(this SerializedProperty property)
Parameters
Name | Type | Description |
---|---|---|
property | SerializedProperty |
Return Value
Type | Description |
---|---|
void |