Summary
Removes the specified array element from the `property`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
Syntax
public static void RemoveArrayElement(SerializedProperty property, int index)
Remarks
If the element is not at its default value, the first call to
UnityEditor.SerializedProperty.DeleteArrayElementAtIndex(System.Int32)
will only reset it, so this method will
call it again if necessary to ensure that it actually gets removed.
Parameters
Name | Type | Description |
---|---|---|
property | SerializedProperty | |
index | int |
Return Value
Type | Description |
---|---|
void |