Summary
Resets the value of the
UnityEditor.SerializedProperty to the default value of its type and all its field
types, ignoring values set by constructors or field initializers.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
Syntax
public static void ResetValue(SerializedProperty property, string undoName = "Inspector")
Remarks
If you want to run constructors and field initializers, you can call
Animancer.Editor.Serialization.PropertyAccessor.ResetValue(UnityEditor.SerializedProperty,System.String) instead.
Parameters
| Name | Type | Description |
|---|---|---|
| property | SerializedProperty | |
| undoName | string |
Return Value
| Type | Description |
|---|---|
| void |